A new studio built by an experienced team. We produce game assets, simulation experiences, and interactive real-time content — with the same pipeline discipline every time.
3D asset creation for games and real-time applications. We cover the full pipeline from high-poly modeling to engine-ready delivery, with attention to performance at every stage.
Interactive production for training, visualization, and simulation. We build for VR and for standard screen-based applications — mouse and keyboard controlled. Not VR only.
Lucky Card Interactive is a new company. The team behind it is not new to production. We have worked on real projects under real conditions and we carry that into every brief we take on.
The team previously worked on a VR workplace safety training project for Siemens under a prior company, alongside freelance game asset production for various international clients.
Enterprise-level VR workplace safety experience developed for Siemens. Built in Unity with full interactive environment.
Freelance 3D asset work for multiple game clients. Props, weapons, vehicles, and environment pieces — optimized for real-time engines.
High-fidelity product renders and real-time visualizations for client presentations and marketing materials.
We have been through real production pipelines. We know what works inside engine constraints and what doesn't.
High-fidelity output is the standard, not the exception. We don't separate quality from performance.
Honest timelines, clear scope, practical updates. No layers between you and the people doing the work.
If you have a game asset, simulation, or interactive production need, send a short note. Name, email, and a brief description of the project is enough to get started.